plateau virtuel

Advertising ● Music Video ● Television

For the past few years, I’ve been part of the Plateau Virtuel team, working across a range of advertising, music videos, broadcasts, and live events.

My first role is as an Engine/Media Server Operator , using Unreal Engine and Smode to manage and display 2D and 3D content on giant LED screens. This includes setting up 3D tracking with an OptiTrack system, as well as performing color correction to blend virtual and physical elements in-camera. I collaborate closely with the Director of Photography (DoP) and the gaffer, ensuring smooth playback, content accuracy, and live adjustments to align with the creative team’s vision.

I also contribute as an Unreal and Video TD , working on solutions and tooling to optimize hardware and software, identifying bottlenecks and troubleshooting issues. I manage workflows, ensuring system performance, stability, and fast turnarounds on set. I'm actively involved in evolving our systems, experimenting with and designing future pipeline solutions.

Furthermore, I create digital environments for 3D in-camera visual effects (ICVFX), designed with usability and customisation in mind for easy prelighting, with lights scenarios, bespoke tools and nDisplay performance optimisations. I work closely with the production team to achieve the desired look in pre-production, and ensure lighting and color matching on-set for final pixel look.

Clients I’ve worked with :

● Renault ● Michelin ● Hopium ● Dacia ● Dior ● Louis Vuitton ● L’Oréal ● Tudor ● Hublot ● Audemars Piguet ● Alto ● Bulgari ● Cerruti ● Giorgio Armani ● Make Up Forever ● Nars ● Avene ● Sephora ● Quick ● Adobe ● Deezer ● Zimmermann ● Free ● Xiaomi ● GP Explorer ● ESA ● Opco ● QatarTV ● The Voice ● France TV ● BFMTV ● DJ Snake ● Matt Pokora ● La Rosa ● Tiwa ● Ibeyi ● Clique x Stromae ●

THE STUDIO

PRESS

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