I’M a multidisciplinary media operator and TECHNICAL CREATIVE with extensive experience across MULTIPLE FIELDS
advertising • music videos • broadcast • live events • AV installations
Leveraging a broad skill set in audio-visual technologies, 3D and 2D content creation,
on-set media management, and custom AV deployments
VIRTUAL PRODUCTION SPECIALIST
Being part of one of the few French studios offering Unreal ICVFX, i’ve been involved in every project as Unreal or Smode Operator, fitting the content to the DoP’s vision and bringing it all together in camera.
3D ENVIRONMENT DESIGN
Designing environments for real-time virtual production or cinematic rendering, i focus on usability and client support with programmable and procedural content.
LIVE ENTERTAINMENT
With a background in live events, I’ve spent a lot of time working with video and audio setups and have worked as sound engineer, VJ and video operator.
AV TECH ADVISOR
Providing guidance and tailored solutions for complex projects, including workflow optimization, software selection, and troubleshooting technical challenges.
UNREAL Tech ARTIST / TD
What i love most is to find new solutions to evolve or improve workflows in AV environments. Be it building a bespoke autonomous artnet media player, or tools to automate a specific rendering pipeline for motion control.
AV SYSTEMS & PROTOCOLS
I work with AV over IP and professional protocols like ST 2110, NDI, OSC, Art-Net, DMX, Dante, Spout, Python, and Unreal Engine Blueprints, integrating them together for effective workflows.